Armor
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Armor is a item that is equitable and offers varying amounts of defense. They are craftable and have varying amounts of durability. Some armor may have a repair cost, which means they can be repaired with the materials indicated to full durability. If an armor is enchanted, it will revert back to its original armor with full normal durability after it loses all of its enchantment (enchanted armor durability).
Note: please add new item, Old One Carapace body.
Icon | Name | Defense | Cost | Weight | Durability/ Enchantment | Obtaining | Notes |
---|---|---|---|---|---|---|---|
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Shadow Cape | 0 | 300 | 1 | 5 (Cooldown) |
|
Hides wearer
Equipped in backpack slot |
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Iron Armor | 1 | 165 | 15 | 200 |
|
|
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Robes | 1(4 elemental) | - | 2 | 500 |
|
+4 ![]() |
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Steel Armor | 2 | 330 | 12 | 500 |
|
|
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Spirit Armor | 2 (4 elemental) | 500 spirit points | 0 | ∞ | +2health/sec -2stamina/sec when injured, lights surroundings, reveals spirits, can change element for 1 focus gem, only sold in the Colosseum for Spirit Points, takes up body and head slot | |
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Dragon Armor ![]() |
3 | - | 18 | 1k | Transforming an Adult Dragon with an Alter Gem | Flight height: 10
Speed: 5 Max weight (for flying): 1k Also takes up head slot |
Great Armor | 4 | 700 | 12 | 750 |
|
||
Cyborg Body | 4 | - | - | ∞ |
|
+5 ![]() ![]() | |
Spirit Robes | 4 (6 elemental) | - | 100 ![]() |
1k | Capturing a Spirit Imp with a Spirit Gem or Evo Spirit Gem, buy from the Spirit | +6 ![]() | |
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Earth Armor ![]() |
5 | - | 20 | 500 |
|
Reflect Damage: 1 |
Werewolf Body | 5 | - | - | ∞ | +50 Carry, default armor on werewolf form | ||
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Scale Mail ![]() |
5 | 700 | 12 | 1k |
|
+50 Carry, +50 ![]() |
Space Armor | 6 | 1750 | 10 | ∞ |
|
+20 ![]() | |
Draconian Armor | 6 | 0 | 20 | ∞ | Crafting from 1 Dragon Armor and 3 Evolution Gems at the Talon Copse after defeating the Dishonored One | +2 Spellcasting, +8![]() Flight height: 999 Speed: 5 Max weight (for flying): 1500 Also takes up head slot | |
Automated Suit | 7 | 13k | 10 | ∞ |
|
100 ![]() | |
Stealth Werewolf Body | 7 | 5 cooldown | - | ∞ | +50 Carry, +2 Speed, +5 Evasion, +5 ![]() | ||
Healing Werewolf Body | 8 | - | - | ∞ | +100 Carry, +1 Endurance, +5![]() ![]() | ||
Cyborg Plate | 8 | - | - | ∞ |
|
-10 ![]() ![]() | |
Hoarder Suit | 8 | 0 | 15 | ∞ | +100 max carry | ||
Exotic Armor | 12 | 6000 | 10 | 250, does not break, fueled with exotic matter |
|
+5![]() | |
Carapace Armor | 12 | - | 15 | 500 |
|
200 ![]() | |
Mega Earth Armor | 14 | - | 20 | 500 |
|
Reflect Damage: 2 |