Vine Copse

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Vine Copse

Vine Copse
MagicVineCopse.png
Cost
No results
Function
Modifies items
Width
103
Height
74
ID
growth

After defeating the Cultivator on Cultivator Island, the Vine Copse can be activated with a Plant Gem. The Vine Copse uses materials to create more powerful Nets, Bush Seeds that make bushes and Magical Seeds that make magical structures. You can also use modifiers to enhance your familiars and living vehicles here. It can be built later with its Magic Seed, but only on fertile land.

Name Required Items
Fire Trap(x4) 4 Nets, 1 Fire Gem
Water Trap(x4) 4 Nets, 1 Water Gem
Ice Trap(x4) 4 Nets, 1 Ice Gem
Plant Trap(x4) 4 Nets, 1 Plant Gem
Earth Trap(x4) 4 Nets, 1 Earth Gem
Enchanted Net 1 Net, 1 Blood Gem
Forge Seed 8 Fire Tusks, 2 Horns, 1 Fire Gem
Synthesizer Seed 4 Fins, 1 Pearl, 1 Water Gem
Vine Copse Seed 8 Plant Eyes, 1 Plant Gem
Magic House Seed 8 Alter Gems, 8 Spirit Gems
Time Manipulator Seed 8 Icy Fur, 2 Ice Heart, 1 Ice Gem, 1 Book of Time
Mini Synthesizer 2 Fins, 1 Water Gem, 1 Book of Absorption
Tree Seed 10 Wood, 2 Apples
Confier Seed 10 Wood, 2 Ice Berries
Purple Tree Seed 10 Wood, 1 Dragonblood
Bush Seed 12 Berries
Red Bush Seed 12 Red Berries
Ice Bush Seed 12 Ice Berries
Rice Seeds 8 Rice
Cotton Seeds 8 Cotton
Sugar Seeds 8 Sugar
Wheat Seeds 8 Wheat
Apple Seeds 4 Wood, 4 Apples
Coral Pen Seed 2 Magnegems, 4 Blood Gems
Coral Farm Seed 4 Magnegems, 4 Blood Gems, 4 Spirit Gems

Modification

While most of the modification in the Vine Copse simply adds whatever bonus it says to the familiar/vehicle, some of the modifiers actually change the familliar to a different familiar.

Familiar Modifier Result
Baby Dragon Fire Gem Young Dragon
Young Dragon Fire Gem Adult Dragon
Cat Shadow Fur Black Cat
Golem Earth Gem Gold Golem
Gold Golem Earth Gem Amethyst Golem
Amethyst Golem Earth Gem Golem